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Apocalypse Z: New World Review poster
2026
5/10
Poster source: Apocalypse Z: New World · MB.Cinema ↗

The Apocalypse Z: New World poster places the armed group before a crowd of infected at an open entrance.

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A review by Moataz Badran

Apocalypse Z: New World Review

Published on the site: Last updated:
Science fiction and drama20261 hour 40 minutesSuitable for family viewingAvailable on Prime Video

SPOILER-FREE QUICK TAKE

Best for
Viewers seeking confrontations with the infected and a connection to the first installment.
Main strength
The refuge and supply shortage premise, some tense moments, and returning characters.
Keep in mind
Thin characters, repetitive confrontations and a slow journey despite the mission’s clear danger.
Read the full analysis · contains spoilers ↓

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The end of the world becomes a boring war game! Lifeless characters and a journey longer than it needs to be

The Canary Islands seem a suitable place to escape the spread of infection. But reaching a relatively safe island does not mean the problem of survival has ended. Food and supplies may run out, making a return to the Spanish mainland necessary despite everything waiting for the survivors there. The second installment begins with this idea. It offers the basis for an exciting story about a group risking their lives so others can continue living. But the film does not make enough of it. It expands the number of characters and confrontations while weakening our interest in the people facing them. Some moments of tension work, but they cannot carry the entire journey on their own.

The story

After the TSJ virus spreads and large numbers of people become violent infected beings, the Canary Islands become one of Europe's last safe havens. But dwindling supplies lead a group of soldiers to organize a mission back to the Spanish mainland. Roberto joins the journey with motives that arouse suspicion, and the search for provisions soon becomes a struggle for survival amid attacks by the infected, disagreements within the group and conflicting interests.

In this review

Screenplay and dialogue

The change of setting is the best thing the film offers at the beginning. The first installment focused on an individual's survival as familiar life collapsed. Here we reach a stage where people try to organize their lives after the catastrophe, with the Canary Islands becoming one of the few remaining refuges in Europe.

Putting the military in charge raises questions worth exploring. Who goes out to bring back supplies? What makes them take the risk? How do members of the group remain committed to one goal when each carries personal fears and interests?

The film does not need a long explanation to make the mission understandable. A shortage of resources is enough to justify the journey, and returning to a place overrun by the infected makes the danger clear from the outset.

Uniformed soldiers inside an aircraft, with a man holding a weapon and watching ahead at the center
The uniforms and weapons establish the military mission, while the journey still needs reasons for us to care about the people undertaking it.

The better aspect of this idea is that survival no longer concerns only those undertaking the mission. Other people need them to return. Choosing whether to withdraw or continue can therefore become harder than a decision made by someone trying only to protect themselves.

But the film gives military confrontations far more attention than the life the survivors are trying to build. We learn that the islands need provisions, then this need becomes a reason to launch the adventure, without a comparable development of interest in the new community.

Changing the setting therefore does not seem enough to change the story. Moving to the islands offered an opportunity to follow what happens after finding refuge, but most of the time goes into another journey through dangerous territory.

Roberto and a group that struggles to earn our concern

Roberto joins the team with motives that do not seem fully aligned with the journey's goal. This choice could have increased the tension. When we follow someone concealing what they want, we become interested in what they will choose when their interests clash with other people's safety.

The opening returns to the day the infection spread, introducing Roberto carrying a surfboard. But learning something about his life before the catastrophe is not enough to understand him. Selfishness and arrogance remain more noticeable in his behavior than an inner conflict we want to follow.

A protagonist does not have to be pleasant for us to care. A selfish character can carry a strong story if we understand the reasons behind their actions, see them change, or find ourselves uncertain how to judge them. Here, the first impression remains dominant for too long.

A man in a gray shirt stands beside a uniformed woman holding a pipe, with a large pack in the foreground
The tight space and proximity of the characters place tension in faces and movement. Getting close to them also requires writing that reveals their motives.

The problem extends beyond Roberto. Disagreements within the group, conflicting interests and the way some members approach the mission make cooperation difficult. But repeating these disagreements does not always reveal a new side of the people involved.

This makes it difficult to fear for them as much as the film needs us to. We want to know how they will get out of the situation, but that curiosity is not the same as truly caring about their fate.

Carlos Alcaide gives an acceptable performance, but acting alone cannot compensate for shortcomings in the writing. Our dislike of Roberto does not automatically mean the actor has failed: the character himself is written in a way that makes him difficult to approach.

Gunfire overwhelms the fear

Director Carles Torrens knows how to use the possibility of large numbers of infected appearing. Some moments sustain tension because the group cannot guarantee its safety in the places it enters. Certain jump scares also succeed in disrupting a sense of security.

But the film repeatedly returns to direct confrontation and gunfire. It pays more attention to the group fighting than to the fear it experiences. The soldiers' strength against the infected becomes more important than the effect of the confrontation on them.

The problem appears in the repeated way the film handles danger. When the infected are repeatedly met with gunfire, we grow used to the form of the confrontation. Increasing their numbers can make escape harder, but does not guarantee that we will feel more afraid.

Infected people press against a dense metal grille, their faces and hands caught in strong backlight
The grille separates the camera from the crowded bodies. Their numbers make the siege tangible, but repeated confrontations need a dramatic effect that continues to develop.

Jump scares produce a quick effect that weakens once they are over. We miss the anticipation that continues before and after a confrontation, and the sense that a place may conceal something for which the group has no ready answer.

Choosing a group of soldiers can serve horror, particularly when we see the limits of their ability to control a situation. But the film focuses more on using force than on those limits. Some scenes therefore offer successful action without leaving lasting anxiety behind.

In the few moments when the film reminds us of the infection's horror, the danger of the infected feels closer. They are the result of a catastrophe that destroyed people's lives. This aspect needed a stronger presence so repeated confrontations would not reduce them to bodies blocking the way.

A mission grows longer without the story developing

The film is not exceptionally long, yet it feels slow. Movement alone is not enough to make a story progress.

The group can move from one place to another and face a new danger while we continue to know the same things about it. Events change before us, but our interest in them changes little.

This weakens parts of the journey. The disagreements and personal interests are familiar, and the broad direction of certain confrontations can be predicted early. Ángel Agudo's screenplay does not offer enough surprises in its characters to compensate for the familiarity of the mission.

The film does not need to deceive us in every scene. Sometimes we know the likely outcome and still feel tense because reaching it is difficult, or because the person we are following matters to us. Here, both elements weaken together in more than one place.

A tighter cut would have helped, especially where the film repeats an established attitude in a character or recreates the same level of danger without an important change. But reducing the running time alone would not solve the problem. The story also needs to give the characters decisions that actually affect their relationships with one another.

The distinction between a mission becoming more complicated and a story developing matters. More obstacles may delay the soldiers' arrival at their goal, but add little if their attitudes and disagreements remain close to what we knew at the beginning. The film therefore seems more concerned with extending the route than with what people learn along it.

Returning characters and a promise deferred

The return of Pritchenko and Lucía helps retain a connection with the first installment. Their presence gives us familiar characters among a larger number of new faces and reminds us that this catastrophe began with personal stories.

They give fitting performances, but the return of familiar characters does not automatically restore the feelings we previously associated with them. Their return needs time and situations that make their presence matter within the new story itself.

A clear loss emerges in the transition between the two installments. Focusing on one person's experience allowed us to follow his fear and uncertainty about what lay ahead. Expanding the group required greater care with each character to preserve this closeness.

An armed group inside a passage with metal sides, its members looking beyond the frame
The shot brings several faces into one space, illustrating the story’s need to give each a presence beyond their position within the team.

The ending tries to refocus attention on a more personal story, less dependent on soldiers and confrontations. This direction gives us a reason to want to know what comes next, but also makes clear what the current film was missing.

A promise of a better story later does not compensate for an experience that has not given us enough now. We can be interested in the franchise's future while still believing that this installment has not delivered a story strong enough to stand on its own.

This leaves the second installment dependent on what surrounds it: characters we know from the past and a new direction to anticipate after the ending. The mission occupying most of its running time does not offer the same satisfaction. Its usefulness in connecting events is clearer than its ability to leave an impression of its own.

In conclusion

The film has a good starting idea, a setting that allows the franchise's world to expand, and some moments that succeed in creating tension. The acting is generally acceptable, with returning characters helping connect it to what came before. But these elements do not come together into a sufficiently exciting film. Roberto does not engage us, the group receives no clear development, and repeated confrontations make fear less effective over time. The human disagreements also remain close to situations we have seen many times, without details giving them a distinctive force. Viewers seeking confrontations with the infected may find some enjoyment, but the experience is weaker for anyone expecting the continued attention to characters that distinguished the first installment. For us, the greatest loss is that the mission is clear and dangerous, but we do not feel enough for the people undertaking it. My rating for the film: 5 out of 10.

MB rating5/10

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